I really feel there was a wasted opportunity there. Unlike the Captain Scarlett DLC, there is no new vehicle, which is a disappointment, considering how awesome the skiffs were and all the motorcycles present. More slots, for those of you who like them. I’m reminded of the lack of environmental variety from Borderlands 1. ![]() None are really bad, like the one in Captain Scarlett that killed your frame rate, but the lack of “wow” moments is a disappointment. The maps are kind of generic, with no real standouts like the underground oasis in the Captain Scarlett DLC. If you can get one, grab a triple barreled Torgue shotgun that’s what convinced me Torgue guns were awesome. If you don’t like Torgue guns, you’re out of luck there. Another unique currency was not really what Borderlands 2 needed, but it is kind of cool. These use Torgue tokens that occasionally drop from enemies. There are some Torgue specific slot and vending machines. Mister Torgue ruins an ambush by commentating about how it’s obviously trap, a number of quests are about getting sponsors and smack talking your opponents before the fights, and so on. A number of jokes come from pro-wrestling tropes and plotlines being forced on the real world. I suspect there may be a second layer of jokes for pro-wrestling fans hiding behind the ones I understood, but if they are there they don’t detract from the experience. I’m not a fan of pro-wrestling, but I enjoyed it nonetheless. ![]() The plot itself is basically an affectionate parody of professional wrestling. Naturally, your goal is to kill everyone between you and the vault full of loot. Mister Torgue (who is a surprisingly nice fellow) has found a new vault that will only open when the ultimate badass kills the greatest coward. The plot elements are the strongest part of Mister Torgue’s Campaign of Carnage. Another campaign DLC for Borderlands 2 is out.
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